Tiling window manager: Difference between revisions
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(Created page with "left|350px|link=https://rasatpc.net/fvwm-ext/index.php/File:Tiling-before-after.png '''Tiling window manager''' Here is some interesting news. Been searching for this for a long time. Tiling places windows on the screen into mutually non-overlapping frames, as opposed to the more common approach of coordinate-based stacking of overlapping objects (windows) that tries to fully emulate the desktop metaphor. <pre> ## NsCDE does tilin...") |
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[[Image:tiling-before-after.png|left| | [[Image:tiling-before-after.png|left|250px|link=https://rasatpc.net/fvwm-ext/index.php/File:Tiling-before-after.png]] | ||
'''[[Tiling window manager]]''' Here is some interesting news. Been searching for this for a long time. | '''[[Tiling window manager]]''' Here is some interesting news. Been searching for this for a long time. | ||
Tiling places windows on the screen into mutually non-overlapping frames, as opposed to the more common approach of coordinate-based stacking of overlapping objects (windows) that tries to fully emulate the desktop metaphor. | Tiling places windows on the screen into mutually non-overlapping frames, as opposed to the more common approach of coordinate-based stacking of overlapping objects (windows) that tries to fully emulate the desktop metaphor. | ||
<pre> | <pre> | ||
## NsCDE does tiling nicely both vertically and horizontally. | ## NsCDE does tiling nicely both vertically and horizontally. | ||
Revision as of 06:43, 12 July 2025
Tiling window manager Here is some interesting news. Been searching for this for a long time.
Tiling places windows on the screen into mutually non-overlapping frames, as opposed to the more common approach of coordinate-based stacking of overlapping objects (windows) that tries to fully emulate the desktop metaphor.
## NsCDE does tiling nicely both vertically and horizontally. FvwmRearrange -tile $0 -r -mn 3 -maximize 0 0 $[wa.width]p $[wa.height]p #vertical FvwmRearrange -tile $0 -r -mn 2 -maximize 0 0 $[wa.width]p $[wa.height]p #horizontal
Here is how it restores all windows to their original position and size:
DestroyFunc DeTile AddToFunc DeTile + I All (CurrentPage, !Iconic, CirculateHit, !Sticky) Maximize Off + I WindowId $0 WarpToWindow 50 50
CONFIG (Control Panel):
https://rasatpc.net/fvwm-ext/index.php/Control_Panel